

The repeat button allows to produce the entire queue multiple time. Left-clicking on an unit design will add one to the production queue. At least one facility is required for the panel to be available. It will list all your factories at the bottom of the screen with their current production and let you assign a production queue with the panel on the left. The topmost button (or F1 with the default shortcuts) opens the production panel. Each buttons on the ring opens a panel, the button in the center close them. There are five control panels that can be selected from the bottom-left panel or with keyboard shortcuts. Unit selection Control panels The control panel selector It will disband it to be recycled in the next produced unit. Recycle: Active only when the unit is near a facility.Return for recycle: Go to the nearest facility.Go to Transporter (not available, only for campaign missions).The last two lines are shortcuts to predefined orders: Defend (default): The unit will move a little but will return to it's position if the target moves too far.Pursue: The unit will follow it's target until one is destroyed.This fifth line defines how the unit should react when an enemy comes nearby. Hold Fire: The unit will fire only at selected targets.Return Fire: The unit will fire only once it has been attacked.Fire at will (default): The unit will fire at any target than comes in range.The third line allows to prevent the unit from firing in some situations. Retreat at Medium Damage: The unit will retreat as soon as it's health bar becomes yellow.Retreat at Heavy Damage: The unit will retreat as soon as it's health bar becomes red.Do or Die! (default): The unit will not automatically retreat.If a unit is selected while it starts retreating, it is automatically unselected. Units will retreat to the closest repair facility or the command centre if there are none. The second line defines when the unit shall automatically retreat. Long range (default): The unit will stop at maximum distance.Short range: The unit will stop as soon as it's target is at close range.Optimal range: The unit will get as close as possible.Weapons generally have better accuracy at close range. The preferred range in the first line of the command panel select at which range the unit will stop when engaging battle. Preferred rangeĮach weapon has 3 ranges, minimal, short and maximal range. When opening the unit control panel of a facility, it will set the default behaviour of the units produced from this facility. This panels shows the current behaviour and can be changed. To open it, right click on a selected unit or press the associated keyboard shortcut ( Numpad 0 by default). The behaviour of each unit can be modified with the unit control panel. To queue orders, hold Shift while giving orders. The unit will patrol between it's current position and the desired position To patrol, either open the unit command panel and click on the patrol button or press the associated keyboard shortcut ( Q by default). When holding Alt on friendly targets, it allows to order forced fire. The units will go to the desired spot but will stop to fight enemies on the road.

To perform an attack-move, hold Alt while clicking. This is not possible to do with the default mouse style. When using the inverted mouse button mode, left clicking on a friendly target makes the unit follow it. The units will go to the desired spot while firing when a target comes at range when they can (with a rotative turret), but they won't stop to destroy targets. To move units, either click on the ground or on the minimap. Use the right mouse button to order units.


When enabled, use the left mouse button to select units and validate the placement of a building. The right mouse button deselect units or cancel the placement of a building. When disabled, use the left mouse button to select units and give orders. The style can be selected in Options > Mouse options > Invert mouse buttons.
Warzone 2100 controls how to#
How to play - Warzone 2100: Battleplan Warzone 2100: Battleplan
